//PARTIALLY CONVERTED...UNTESTED

public class Herring : Buff{
	
	public Herring(int magnitude, int duration){
		this.magnitude = magnitude;
		this.duration = duration;
		this.debuff = true;
	}
	
	public void execute(Card card){	
	}
	
	public void reflect(Player target, int damage){
		int height = target.getTower().getTopBlock().getHeight();
		target.getTower().getTopBlock().setHeight(height - (int)(damage*.25));
	}
}